
The Metal Monster
Follow botanist Dr. Walter Goodwin as he ventures into the remote and uncharted Trans-Himalayas, seeking peace but finding a living nightmare. Along with young adventurer Dick Drake and the stranded Ventnor siblings, Goodwin is plunged into a desperate game of survival. Hunted by the bloodthirsty, armored legions of ancient Persia, their only salvation lies with Norhala-an otherworldly, lightning-wielding goddess. But the geometric shapes of cubes, spheres, and pyramids that serve her are far more than weapons. They are a terrifying hive-mind of conscious, animate metal capable of assembling into towering monsters and shaping the very mountains themselves.
Fans of classic Science Fiction / Fantasy will be spellbound by this visionary pulp masterpiece. Combining elements of weird fiction, cosmic horror, and lost-world adventure, this audiobook delivers high-stakes tension, unearthly world-building, and mind-bending concepts that echo the greatest tropes of the golden age of speculation.
Abraham Merritt (1884-1943) was a foundational figure in early 20th-century literature. Known for his lush, highly imaginative prose and contributions to the weird fiction movement, Merritt's immersive worlds have influenced generations of fantasy and horror authors.
Follow botanist Dr. Walter Goodwin as he ventures into the remote and uncharted Trans-Himalayas, seeking peace but finding a living nightmare. Along with young adventurer Dick Drake and the stranded Ventnor siblings, Goodwin is plunged into a desperate game of survival. Hunted by the bloodthirsty, armored legions of ancient Persia, their only salvation lies with Norhala-an otherworldly, lightning-wielding goddess. But the geometric shapes of cubes, spheres, and pyramids that serve her are far more than weapons. They are a terrifying hive-mind of conscious, animate metal capable of assembling into towering monsters and shaping the very mountains themselves.
Fans of classic Science Fiction / Fantasy will be spellbound by this visionary pulp masterpiece. Combining elements of weird fiction, cosmic horror, and lost-world adventure, this audiobook delivers high-stakes tension, unearthly world-building, and mind-bending concepts that echo the greatest tropes of the golden age of speculation.
Abraham Merritt (1884-1943) was a foundational figure in early 20th-century literature. Known for his lush, highly imaginative prose and contributions to the weird fiction movement, Merritt's immersive worlds have influenced generations of fantasy and horror authors.
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$7.00Description
Follow botanist Dr. Walter Goodwin as he ventures into the remote and uncharted Trans-Himalayas, seeking peace but finding a living nightmare. Along with young adventurer Dick Drake and the stranded Ventnor siblings, Goodwin is plunged into a desperate game of survival. Hunted by the bloodthirsty, armored legions of ancient Persia, their only salvation lies with Norhala-an otherworldly, lightning-wielding goddess. But the geometric shapes of cubes, spheres, and pyramids that serve her are far more than weapons. They are a terrifying hive-mind of conscious, animate metal capable of assembling into towering monsters and shaping the very mountains themselves.
Fans of classic Science Fiction / Fantasy will be spellbound by this visionary pulp masterpiece. Combining elements of weird fiction, cosmic horror, and lost-world adventure, this audiobook delivers high-stakes tension, unearthly world-building, and mind-bending concepts that echo the greatest tropes of the golden age of speculation.
Abraham Merritt (1884-1943) was a foundational figure in early 20th-century literature. Known for his lush, highly imaginative prose and contributions to the weird fiction movement, Merritt's immersive worlds have influenced generations of fantasy and horror authors.











