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The Citadel of Memory

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The Citadel of Memory

Seventeen-year-old gamer Anya awakens from a nightmare to find herself in a brutal virtual battlefield she thought could only be controlled with a game controller-a brutal digital battlefield called "War of Assassins and Spies." Here, every player has only one mission:

Kill Anya.

No skills. No cheats. No respawns.

To survive, Anya must hone her instincts from the real world, undergo rigorous training, and decide who to trust in a game where allies might betray and enemies might seem familiar.

Her best friend, Becky-whose weapon is a frying pan-may be leaking information to the enemy. And then there's her former rival, now teammate, Damian, who harbors a shocking secret:

He's not human. He's a clone.

Death looms ever closer, and the only way out lies buried in a mysterious central tower. Anya must push her limits, question everything-even herself-and uncover the true reason she came to this world.

What will be the biggest turning point?

She's not playing a game.

She is the game itself.

Seventeen-year-old gamer Anya awakens from a nightmare to find herself in a brutal virtual battlefield she thought could only be controlled with a game controller-a brutal digital battlefield called "War of Assassins and Spies." Here, every player has only one mission:

Kill Anya.

No skills. No cheats. No respawns.

To survive, Anya must hone her instincts from the real world, undergo rigorous training, and decide who to trust in a game where allies might betray and enemies might seem familiar.

Her best friend, Becky-whose weapon is a frying pan-may be leaking information to the enemy. And then there's her former rival, now teammate, Damian, who harbors a shocking secret:

He's not human. He's a clone.

Death looms ever closer, and the only way out lies buried in a mysterious central tower. Anya must push her limits, question everything-even herself-and uncover the true reason she came to this world.

What will be the biggest turning point?

She's not playing a game.

She is the game itself.

$8.75

Original: $25.00

-65%
The Citadel of Memory

$25.00

$8.75

Description

Seventeen-year-old gamer Anya awakens from a nightmare to find herself in a brutal virtual battlefield she thought could only be controlled with a game controller-a brutal digital battlefield called "War of Assassins and Spies." Here, every player has only one mission:

Kill Anya.

No skills. No cheats. No respawns.

To survive, Anya must hone her instincts from the real world, undergo rigorous training, and decide who to trust in a game where allies might betray and enemies might seem familiar.

Her best friend, Becky-whose weapon is a frying pan-may be leaking information to the enemy. And then there's her former rival, now teammate, Damian, who harbors a shocking secret:

He's not human. He's a clone.

Death looms ever closer, and the only way out lies buried in a mysterious central tower. Anya must push her limits, question everything-even herself-and uncover the true reason she came to this world.

What will be the biggest turning point?

She's not playing a game.

She is the game itself.

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